Computing

Online Safety is a vital part of education when using technology. For advice and recommendations, please visit our Online Safety Page

 

Computing curriculum intent statement 

Intent

 At Mareham, our Computing curriculum ensures that knowledge and key skills are taught in a systematic, well-planned and progressive manner.

 At Mareham, our whole curriculum is driven by:

  • creating a sense of awe and wonder – curiosity, excitement, getting children to think and enquire more
  • our place in our world - respect for living things, local, national and global knowledge and beyond, cultures, traditions, diversity
  • vocabulary – refines and enriches communication, better understanding and language

 We aim to develop our children – physically, socially, mentally, culturally and spiritually – to embrace lifelong learning with a sense of awe and wonder in order to make a positive contribution to the local and wider community.

 Our Christian values shape how we behave, what we say, how we build relationships and how we learn. Our computing curriculum is designed to develop creativity, resilience and problem-solving and critical thinking skills.  We want our pupils to have a breadth of experience to develop their understanding of themselves as individuals within their community but also as members of a wider global community and as responsible digital citizens; developing an understanding and ability to use technology safely and effectively whilst achieving academically and meeting age-related expectations by the end of their primary education.

 

We are friendly, inclusive to all and build resilience; encouraging a positive mindset amongst our children as it is often through mistakes that we learn the most. Everyone thrives through feeling safe, confident and valued and the well-being of each and every individual is a priority.

 'Live life to the full and create a better future for all.'

 Implementation

At Mareham, children are expected to work hard and demonstrate positive learning behaviours to maximise their own individual learning potential. We are committed to working in partnership with parents as we believe that when home and school work closely together we get the best outcomes. Lessons follow clear objectives and teachers check pupils’ understanding and knowledge, identify misconceptions accurately and provide clear, direct feedback, responding and adapting their teaching as necessary. Open discussions and questioning are used effectively throughout the curriculum. 

Computing is carefully planned over the long term so that pupils acquire the knowledge and cultural capital they need to broaden their horizons, become aspirational citizens and succeed in life.  Teaching and learning facilitates progression across all key stages within the strands of digital literacy, information technology and computer science.

Key vocabulary is carefully chosen across all subjects. This is shared at the start of all lessons. Children are encouraged to use the key vocabulary to talk ‘like an expert’ in computing.                                                                                                                                     

Impact

As a Year 6 transitioning into secondary school, we aspire that pupils are confident and safe users of a range of technology and applications, to access the wider world which takes them on a journey beyond their locality. Children will know more, remember more and understand more. Children will retain prior-learning and explicitly make connections between what they have previously learned and what they are currently learning.

As a Year 6, transitioning into secondary school, we aspire that pupils not only achieve the age-appropriate standard at the end of Key Stage 2, but are also enabled to:

  • be confident users of technology, able to use it to accomplish a wide variety of goals, both at home and in school.
  • have a secure and comprehensive knowledge of the implications of technology and digital systems. This is important in a society where technologies and trends are rapidly evolving.
  • will be able to apply the British values of democracy, tolerance, mutual respect, rule of law and liberty when using digital systems.
  • Find the right balance with technology which is key to an effective education and a healthy life-style.

 Do you want to start programming at home?

These free apps are great for tablets:

  • Kodable
  • Daisy the Dinosaur
  • Cato's Hike
  • Scratch JR (a start to programming for our Infant children)


If you have a computer or laptop with internet access you can get a free download of the programming software Scratch that we will be using in school at

http://scratch.mit.edu/scratch_1.4/

Module 1

Rock band

Lost in Space

Ghostbusters

Chatbot

Paintbox

Boat Race

Module 2

Memory

Dodgeball

Brain Game

Catch the Dots

Clone Wars

Create Your Own World

Module 3

CATS!

Flower Generator

Guess the Flag

Line up

Flappy Parrot

Binary Hero

Highly addictive! Watch out Bill Gates!

Python

About me

Rock, Paper Scissors

Turtle Race

Team Chooser

Colourful creations

Secret Messages